# Advenchores

> Real life. Co-op mode. A browser-based co-op chore game for the whole household.

Advenchores turns everyday chores into little quests. Adults and children share a household, build Housecraft and specialty XP through real-world care, and return to today's work rather than a pile of missed routines.

## What works today

- Create routines with familiar steps or standalone quests, with schedules and household assignments.
- Choose player avatars and grow Housecraft and specialist skills through completed work.
- Use optional in-app Coins and parent-defined family rewards. Requesting a reward spends nothing; Coins are spent when a parent confirms delivery. Coins are not a payment account.
- Keep household setup, chore management and rewards behind parent PIN controls.
- Review starter chores, see household progress and history, and use supported child Undo and parent corrections.
- Send private feedback to the operator from the app.

An adult signs in and sets up the household. Children join as player profiles without needing their own email or Google/Facebook account. Parent controls restrict administrative actions; profiles are not private spaces from other authorized household participants. Online connectivity is required for saves.

## Current availability

Advenchores is in early beta and is currently free until paid plans launch. Existing beta users will receive a fresh 14-day trial when paid plans launch; beta participation does not automatically charge them. Final paid plans and prices are not announced here.

Players can open **Character → Create character** to choose skin, hairstyle and hair color independently and equip free starter hats, capes, shields, Tops and Bottoms. Save the look, return later to change it, or keep an existing avatar. Basic clothes are always free. Gear is cosmetic: no stats, purchases, random loot or trading.

**Adventure → The Floor Is Lava** is one optional Living Room rescue for chosen children and adults. Rescue toys, get clothes to the hamper and clear safe floor paths together. The default 20-minute timer can be adjusted, paused and extended; overtime never burns belongings, removes XP or creates daily debt, and the timer alone never wins. Accepted group tasks complete the room. Choose the crew once, then record each rescue for everyone who helped without switching players. Per-task checkboxes let you adjust who receives credit; each completion shows the credited names. Credited helpers earn the Rescue Crew Shirt once; joining alone does not earn it. Later corrections retain earned gear. Ad-hoc rescues add no XP or Coins; explicitly linked chores keep their normal earnings, approvals and Undo rules. Walk safely—lava is pretend. Optional sound adds gentle lava bubbles and rescue chimes; an on/off button keeps quiet play available.

The illustrated lava rises with the saved game clock. Start with 5–20 minutes; free manual pause and up to three **10 new items put away → freeze lava for one minute** redemptions per participating player stop that clock. Ordinary extensions add cleanup time, not extra time to the original bonus deadline. Finishing the accepted rescue by that deadline earns **HOT TOOTSIE'S!**, a Rank 1 achievement (not character level), and an owned **Basic Lava Sock**. Its “Grants the bearer 3 seconds of lava resistance.” line is flavor for a future optional game, not working stats or real-world protection.

An optional sweep/vacuum finish recorded and accepted before the final rescue and timed deadline earns its actual cleaning contributors the **obsidian sucky sucker**. Both items have original art and appear on Character. Earned lava socks can be worn through **Change look → Socks**, with a visible cosmetic ankle layer, preview, removal and explicit save. The vacuum remains a non-equippable collectible; tool equipment and the future minigame are not implemented. Pending approvals do not qualify early. Separately, a parent may unlock the existing PIN controls and inspect a completed rescue, explicitly confirming new real work, to grant actual rescue contributors **5 Coins each once per event**. This optional bonus requires Coins already enabled; it never enables Coins or gates ordinary work. Earned collectibles remain after later corrections, and repeat commands cannot duplicate items or inspection payments.

## Public information

- [Advenchores home](https://advenchores.com/)
- [About Advenchores](https://advenchores.com/about)
- [Privacy notice](https://advenchores.com/privacy)
- [Data deletion instructions](https://advenchores.com/data-deletion)

The privacy notice and deletion instructions are the current sources for data handling and requests. Deletion requests are handled manually after identity and authority checks; provider disconnection alone does not delete household records.
